As promised earlier, this post talks about how A/B can significantly help in increasing your app’s conversion/sign up rate.
Let’s see how we can leverage A/B testing for increasing Mobile App downloads:
“Take the guess work out of the equation” – Mahuya
It’s a powerful technique that allows one to test and experiment with simple UI changes or complex flows and features. The end goal of this exercise is to determine which version is best or ‘works’ with clear and actionable insights. In short, it is the thin line between “we think” to “we know”.
It is one of the user research technique that is applicable for late stage projects, where you have fair amount of knowledge on the problem but you need more objective & quantitative data to base your decision.
Here’s a visual representation of the various User Research techniques & where A/B testing falls:
Overwhelmed? Well, the good news is you don’t necessarily have to use all of these techniques in one go. Depending on the maturity of the product & the kind of insight(s) you are looking for, you would need to decide on the relevant technique(s).
“Simplicity is the ultimate sophistication” – Leonardo da Vinci
If we had to put it simply, A/B testing starts with 2 versions of a prototype. Then you find real users to take the test. This obviously results in sample split and the behavior is recorded. The real time findings are then used to proceed to the next step in the product funnel. Ideally, the process should have the following basic plan of action:
Here’s an A/B Variations for a non-software product to determine which variation of the jacket will be more relevant for dogs to use during winter:
If you are curious to know how A/B testing can significantly increase software product usage, sales with real world examples & tools that experts swear by, then stay tuned for the next edition!
Three Letter Acronyms (TLA) are here to stay and will make our lives as clichéd as it can be, but it’s the other, often used TLA that is even more confusing. We are referring to the Two Letter Acronym (TLA Again!). Once such “TLA Again” is UI (User Interface) and the other one is UX (User Experience). Though both are connected and mutually inclusive, they are different. While UI is the space where interactions occurs between humans and a product; UX is how a human perceives something that is visual and has cognitive connotations.
Let’s look at the differences using a very simple example.
“User Experience is RELATIVE & CONTEXTUAL” – Mahuya
User Experience is multidisciplinary in the sense that it has been influenced by other disciplines such as graphic design, psychology, research and anthropology. This of course is not exhaustive. But more often than not, UX is perceived to be just interface design and visual design. Typically, information design comes before interaction design and interaction design comes before visual design.
Let’s see how UX can make a person who prefers cookies with his/her coffee, really smile with delight.
As you can see, the thought process, visual strengths and design principles involved in creating the above product need both a UX Designer and a UI Designer. They all tie in together to create an unforgettable user experience that succeeds in taking a functional product to the next level.
Interestingly, a good UX can exist with a bad UI and vice versa. But it is extremely important to understand the difference between UI and UX as this is where innovation actually gets delivered.